Top-Race-Rules
Gentlemen, Start your engines!

1. Game Preparation
With  /join you can join the play ; 
With  /start  The game is started (2-6 Players) 

Alternatively, you can use the game tool(shown on the left).

2. The Game

In Toprace, players use cards to influence the movement of the various cars. They influence their own and the cars belonging to the other players. They also bet on the order of finish. The goal is to win the most money

During the game, players will:

  • Buy cars
  • play cards to move the cars
  • place bets on the race

At any time during the game, one can learn the current game state by moving the mouse over the red button in the upper right corner of the window.
If the button is green, It is your turn.

3. Flow of the game
3.1 Auctioning the cars

In the begining, the 6 cars will be put up for auction in random order.

Each player starts with $200,000.

The auction begins at $10,000 and players can raise the bid in increments of $10,000. Players bid at any time they wish. The current bid price will be shown below the car. Once the car is sold, the next car is auctioned off.

A player can purchase more than 1 car, but each player must purchase at least one.

If when the last car is being auctioned, a player doesn't own a car, he must purchase that car at the fixed price of #30,000.

The cars are placed on the track in the order they were purchased during the auction.

3.2 The Race

If you click with the right mouse button you see your race cards (see picture to the left). Each column represents a card. On your turn, you must play one of these cards. To select a card, you click on the desired column.

(Example: with the card on the left one moves the light blue vehicle 6 spaces then, the red 5, the green 4, the yellow 3 etc. The vehicles are always moved in the sequence indicated on the card starting at the top, therefore first light blue, then red, then green, etc.) )

When you choose a card, a large version of the card will be displayed in a popup window, as shown on the left.

 

For each car on the card, a selecton of flags will be displayed on the track. These flags indicate the legal places the car may be moved to. You simply click on the flag for the location you which to move the car to.

If the card displays a black car, this indicates a joker. The player may choose to move any car that is not used elsewhere on that card. You use the right and left arrows to change the color of the joker car.

 

There is an additional special card(shown on the left). This card shows 2 cars with a double arrow between them. This card may be used in one of 2 ways:

 

 

1. Use this as a "spurt" card. With this you move the car that is behind along side of the car that is ahead.

2. Use this as a "breakdown" card. In this case, the car in front is moved to the side of the track and remains there, until the other car catches up. .

3.3 The Betting

There are 3 bets made during the race. When a car passes the Tipp 1, Tipp 2 and Tipp 3 markers. At this time players see the betting window(see picture above). They then select the car they now think will win the race. They do not need to select their own car. The table below shows the amount of money players win or lose, depending on where the car they bet on finishes the race.

Platz
1. Tipp
2. Tipp
3. Tipp
1.
90.000 $
60.000 $
30.000 $
2.
60.000 $
40.000 $
20.000 $
3.
30.000 $
20.000 $
10.000 $
4.
0 $
-10.000 $
- 20.000 $
5.
- 10.000 $
- 30.000 $
- 60.000 $
6.
- 30.000 $
- 60.000 $
- 90.000 $

 

4. Game end and scoring.
 

At the end of the race, each player's score is calculated as follows:

  1. Money left over from the auction phase (200,000 less what you spent on cars)
  2. Amount won or lost for bets made
  3. prize money depending on what position your car(s) finished in.
    1. Place: $200,000
    2. Place: $150,000
    3. Place: $100,000
    4. Place: $60,000
    5. Place: $30,000
    6. Place: $10,000


The Player with the most money is the winner.

5. Optional Tracks
 

TopRace on Brettspielwelt has multiple tracks. You can select the track, before the game is started, by using the /option trackx command, where x is the track number.

To use the original track, use the command /option track1

Translated by TheBoomer