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White always begins. Players take alternating turns.
If it is your turn, you move one of your own stacks
(a stack whose top piece belongs to you)
in a straight line
exactly as many spaces as the stack is high.
There are two limitations:
- the destination must not be empty.
- the moving stack must not be completely surrounded by other pieces
(e.g. in the screen to the left, the stack at I2 and most stacks in row 3 and 4 cannot be moved).
It is allowed to move on top of the Dvonn pieces,
then life is contained within the stack.
If a move separates stacks from the Dvonn pieces,
those stacks will be removed immediately
(e.g. if the stacks at J3 and J4 were moved, the stack at K3 would die).
You must make a move if you can.
If you cannot move, you lose your turn.
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